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cylinder.h

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00001 
00006 //fast cylinder given two orthogonal vectors
00007 #ifndef CYLINDER_H
00008 #define CYLINDER_H
00009 
00010 #include "gl.h"
00011 
00012 #include "ConMath.h"
00013 #include <math.h>
00014 
00015 
00016 
00017 
00018 void Draw8Cone(const Vector& axis, const Vector& face, double width);
00019 
00020 //to be used specifically for snake rendering; if you use this for something else, you're crazy!
00021 void Draw8Cylinder(const Vector& axis, const Vector& face, double width);
00022 
00023 //to be used specifically for snake rendering; if you use this for something else, you're crazy!
00024 void Draw8Cylinder_Face(const Vector& axis, const Vector& face, double width);
00025 
00026 void Draw3Cylinder(const Vector& axis, const Vector& face, double width);
00027 #endif

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